Showing posts with label influences. Show all posts
Showing posts with label influences. Show all posts

Monday, 6 June 2011

Contextual Influences-Tony Moore

Tony Moore is an american comic illustrator who has worked on various comics including Battle Pope and the populer walking dead series. He studied printmaking, painting and drawing and started his illustrator career in 1999. He has a very edgy and defined style which can be seen in the crsip and detailed illustrations he creates. I discovered his work whilst reading the walking dead and he has made the story much more intriguing and interesting to read and I would like to try and draw a couple of scenes from the book in my spare time.

Thursday, 7 April 2011

Contextual Influences-Carlo Arellano/Chainsaw


I found the blog chainsaw art through Matt Rhodes' blog and discovered more excellent concept art. Carlo Arellano lives in the U.S and has worked on Van Helsing, world of warcraft and more. I'm fascinated with robot and mech drawings so his work caught my eye. His style of clear and clean images is very impressive, realistic and shows great creativity.







Contextual Influences-Matt Rhodes


Whilst looking for inspiration in how to improve my work I discovered the remarkable drawings of Matt Rhodes, a concept artist who has worked on the mass effect series among other things. I really love the richness of colour and attention to detail in his cartoon-like visuals. He has inspired me to go into further detail with my drawings and to use colour effectively in Photoshop. Through his blog I have also found other artists that interest me.


Tuesday, 29 March 2011

Contextual Influences-Matthias Schardt


During a college project I researched into various illustrators and designers gain inspiration for a distinct style. Whilst researching I discovered a German Illustrator called Matthias Schardt, whos style was very compelling and simple. He creates the majority of his work by using black indian ink to create a simple outline and shading and then uses Photoshop to add extra details and colour. I really like looking at his work as it shows talented drawing skill and great use of colour.



Thursday, 27 January 2011

Contextual Influences-Shadow of the Colossus


Shadow of the colossus is a PS2 game created by Team Ico in 2006. The main point of the game is to find and slay 16 colossi in this huge open world that was ahead of its time. The intriguing design of these creatures and the world they inhabit is truly unique and is really immersive. I especially like how well the size of the creatures have been portrayed with there smooth and slow movement that makes them believable. 

Monday, 13 December 2010

Contextual Studies-Limbo


Limbo is a side scrolling puzzle game developed by Danish developers 'Playdead Studios'. I researched into this game for my disability awareness project and I have also been able to play on the game myself. I looked into it again because I thought it would be an ideal design reference to show depression. 
The game uses a distinct visual style that is very similar to film noir. It is monochromatic and uses fog to create a feeling of isolation and eeriness. Within our project team we have decided to use this style to help with our animation.