Friday 21 June 2013

3D Practice - Sci-Fi Gun


Using the Digital Tutors Site to improve my modelling and unwrapping skills and also to make a cool gun :) This is the blockout/low poly so far.


Monday 17 June 2013

Research Lab Project - Update 2


Got the general layout done now. I want to start replacing the udk meshes with my own now then working on more game props to add a bit more to the scene :)



Wednesday 12 June 2013

Research Lab Project - Update 1


Made a model and texture for rails to go on the outdoor platforms and added some walkways to get around the multiple buildings.

Tuesday 11 June 2013

3D Practice - Modular Pieces with Terrain and foliage


Here is a start to a little project I want to try and make using a mixture of my assets and some from udk but for the final thing I will have made all the assets. I want to make a high-tech research lab area to study the nearby wildlife because I like the idea of creating nice clean sci-fi buildings with bright, vibrant foliage. My next step is to build the majority of the inorganic models and textures then work on pretty trees and nature stuff :)  

Saturday 8 June 2013

Fan Art - Dark Souls 2


Looking forward to Dark Souls 2 after putting far too much time into the original :)


Tuesday 4 June 2013

3D Practice - Basic Module Walls


I wanted to practise making modular models and textures. I would like to make a cool and clean sci-fi building with lots of these pieces and textures mixed in with some of the foliage stuff I have learned recently but first I need to create more models likes doors, windows etc and make texture variants to make it look a bit more interesting but I feel like this is a good starting point :)